paladingus: (Default)
2023-03-09 11:13 pm

Duplicity Info/Kinks



Simon Ashlock
Being close-minded never did me any good at all, and I've done plenty of it.

BASIC

NAME: Simon Ashlock
CANON: World of Warcraft
AGE: 36
DOB: December 27
GENDER: Male
SPECIES: Human
ORIENTATION: Bisexual
DESIGNATION: TBD

PLAYER: Anna
CONTACT: [plurk.com profile] layonmacduff
APPEARANCE

VISUAL: Link
HEIGHT: 6'4"
BUILD: Brick shithouse
HAIR: Straight, black
EYES: Pale blue
DRESS: A whole lot of plaid flannel
VOICE: Clear, deep, loud, also fond of singing
PB: Cheyenne Jackson
PERMISSIONS

BACKTAGGING:
THREADHOPPING:
FOURTHWALLING:
ROMANCE:
MINDREADING:
MANIPULATION:
INJURY:
FIGHTING:
KILLING:
YES MAYBE NO
✓ Anal (giving, male)
✓ Facials (giving)
✓ Facials (receiving)
✓ Come marking
✓ Face-sitting (female)
✓ Femdom
✓ Frottage
✓ Intercrural
✓ Interspecies/Xenophilia
✓ Oral (giving)
✓ Oral (receiving)
✓ Rough sex
✓ Semi-public
✓ Size kink
✓ Vaginal
✓ Watersports
◌ Anal (receiving, male)
◌ Bondage (light)
◌ Pegging
◌ Rimming
✗ Ageplay
✗ BDSM (heavy)
✗ Dub-con
✗ Rape/non-con
✗ Scat
✗ Sounding
paladingus: (Default)
2018-05-05 04:15 am

PSL for Myr

It begins, innocuously enough, with an unanswered crystal on one end of the city, and an empty chair across a lunch table on the other--a too-solitary sparring field; a rapidly cooling plate of dormice.

The former goes more amiss than the latter. Vandelin doesn't expect his cousin to be scatterbrained, but it isn't entirely out of the realm of possibility for him to have forgotten a meeting of theirs--perhaps to have slept through it, Van thinks, at the silence on the other end of the crystal, and he lets it go with a roll of his prodigious eyes, seeing no reason to wake Myr up at this point.

But Simon knows better. There is no explanation that could satisfy him for why Myr doesn't answer his crystal for an entire day, for why he's in none of his usual haunts, for why none of the mutual acquaintances he dares to ask have seen him since yesterday--all save one, his last resort, the one he would never have seen fit to speak to under any circumstances but these.

The bad news, the news he was dreading, is that Myr's cousin hasn't seen him either. The marginally less terrible news is that Vandelin, having been alerted to the problem, insists upon joining the search that Simon intends to launch, and will accept no other answer but an unequivocal yes. Unlike Simon, he has no superiors left to alert, no case to make as to why he needs to undertake the mission, no red tape to cut through or explanations to ease the suspiciousness of his worry--he merely excuses himself from his desk in the near-vacant Diplomacy office, calls in a favor from his last remaining colleague, and begins methodically to pack for their journey.

Simon, too, has supplies to bring. A part of him still wishes that he didn't, given the company that has been imposed upon him in this endeavor--but the rest is grateful, fearfully and achingly grateful, because he would be lost without a way to start now if Myr hadn't thought a gifted phylactery a romantic gesture. Simon pockets it with trembling fingers, and sets off.
paladingus: (Default)
2017-12-06 04:40 am

for Aurus

It doesn't take much for portal magic to go awry, and less still when those portals are being maintained by increasingly distracted and exhausted mages with nothing on their minds except home. It's the sort of arcane skill that Simon could never in decades of study begin to fathom, fascinating though he finds it when it's put in layman's terms for him, and so he leaves them to it and tells them they're doing great.

Perhaps it would be better for morale if he could relate to the homesickness. Not that morale matters much at this point in the war, when there's nothing much left but the cleanup, but it matters when his entire career has relied on the "I was one of you once" strategy of command, and it matters when those eldritch plant-folk are still mustering forces to attack the garrison every so often as if they think it'll make them leave any faster.

It does not, to the endless chagrin of the botani. But finally, finally, a bright and bushy-tailed new commander arrives to relieve him, and he makes his fond farewells to his troops as he heads for the portal, armed with nothing but a hammer and a duffel bag. One portal mage, ever sentimental, hugs him, and the other rubs her eyes with secondhand embarrassment. The portal flickers--

--and whatever is on the other side, he discovers far too late, is not Stormwind.
paladingus: (Default)
2017-08-23 05:43 am

Thread Tracker

L -- Log
C -- Crystal
I -- Inbox

APRIL

Simon helps clean the red lyrium out of the Gallows as part of the advance crew. (L)
-- Wren and Simon debate what should be done with the statues.
-- Margaux and Simon discuss Marcher cuisine and the Kirkwall natives' opinion of the Inquisition.
-- Simon pets a poodle and can't believe Malcolm doesn't believe in ghosts.

MAY

Simon suggests the possibility of reviving Skyhold's Inquisition glee club. (C)
-- He is delighted to find another singing Starkhavener in Saoirse.
-- Simon is slightly less than PC with Malcolm.
-- Simon gets trolled by Freddie, eventually catches on.

Simon and Wren talk about the merits (or lack thereof) of celibacy vows and religious fasting. (C)

A Fool's Errand (Player Plot) (L)
-- Simon and Cade are dispatched to sweet-talk information out of a barkeep in Hicksville. They do not get along well on the way.
-- Simon expresses his misgivings about Anders to Wren, and lets himself be slightly reassured.
-- Simon helps uncover a family's basement of horrors.
-- Simon begins to question a red templar he once knew.

JUNE

Simon gets reacquainted with Kirkwall. (L)
-- Kattrin tends to his injuries from the mission, and they bond over discussion of their respective faiths.
-- Simon moves his stuff into Cade's quarters. HI, ROOMIE.
-- The Medicine Seller sees through Simon's excuses.
-- Simon and Saoirse remember that they knew each other years ago.
-- Margaux interrupts Simon's armor-polishing with probing questions and existential despair (but also hugging so it's fine.)
-- Kaisa and Simon bet on a bar fight.

Put Back Your Dead (War Table) (L)
-- Simon, Kain, Saoirse and Malcolm discuss the combat potential of undead bears.
-- After group debate about fighting through vs sneaking around, Simon and Kain do what they do best and barrel their way through a field of zombies.
-- The group confronts the world's most punchable necromancer.

JULY

Cade tells Simon he's done something terrible, and is liable to be executed for it. Simon offers what comfort he can. (I)

Wren fills Simon in on the details of the situation. Simon is furious on Cade's behalf. (I)

Simon discovers what that whip under Cade's bed is for. He does not feel that he signed up for this. (L)

Cade tells Simon he's been stripped of his knighthood. Simon initially thinks he means he's about to be hanged. The miscommunication is not the funny kind. (I)

The Campus Crusaders for Andraste Chantry Relations team discuss the Sudden Forest and the pool of blood Kaisa found there. Simon is dismayed by the destruction of evidence. (C)

Simon accosts a blind mage in the forest, but is sufficiently impressed by his mastery of oil-conjuring to let him go and talk magic with him instead. (TDM)

AUGUST

Simon accompanies Cade and his brother Callum on a night of drunken debauchery. It ends in puke. (L)

Simon catches his blind mage buddy practicing some sweet knight-enchanter moves. They spar. Myr totally wins. (L)

Myr crystal-calls Simon for a few answers about Inquisition business. It turns into an hours-long, pajama-clad discussion of all things Andrastian and somehow ends up as a plan to cheat the Kirkwall police force at cards. (I)

A routine prisoner transfer turns into an entropic nightmare when Benedict's Horror spell goes awry and hits Wren. Simon has to evade her mad knife skills until the effects wear off, while simultaneously trying to prevent the prisoners from killing each other. (L)

Simon and Wren discuss the incident in her office. (I)

Benedict roundly rejects Simon's offer of conversation in solitary. (L)

Simon's newly-reinforced disdain for Seekerkind leads to an argument with Malcolm. (L)

Melys starts an Inquisition-wide game of Would You Rather. (C)
-- With Melys: "would you rather know when you're going to die, or how?"
-- With Myr: "would you rather bathe in a tub of spiders, or wear a swarm of bees for a week?"

Norrington solicits an opinion from Simon about Benedict's character. It is not favorable. (I)

Simon suggests that perhaps teaching Benedict how to be a good person is not an ideal usage of the Inquisition's time or resources. (C)

SEPTEMBER

Simon unintentionally terrifies Fern out in the countryside. (TDM, started in August)

Simon makes some visits and bums around the city. (L)
-- Kattrin shares more details about Avvar culture, while doing laundry.
-- Atticus catches Simon slacking off on guard duty.
-- So does Norrington.
-- Simon finds the baths occupied by Ellana.
-- Simon encounters a bruised Saoirse outside the forest.
-- Beleth drops by to introduce herself and give a Cade Update.
-- Simon compliments Sina on the forest.
-- Cade is not doing so great.
-- Simon and Myr begin their devious card-counting plan.
-- Fern is rejected by the preps, J.V. jocks, Asian nerds, cool Asians, varsity jocks, unfriendly black hotties Circle mages and eats with Simon instead.
-- Simon and Kit come to an understanding, after the ill-fated first encounter mentioned below.
-- Simon doesn't want to share a bath with Anders.

Simon meets Kit in the flesh. It rapidly goes downhill. (L)

Simon is assigned to guard Atticus in the bath. It is awkward for all involved. (L)
-- Especially Petra.

Simon reunites with an old friend from Starkhaven. (TDM)

Simon looks out for Fern when Adasse is creeping around in the stables at night. (L)

The Seas Shall Rise and Devour, Part 1 (Mod Plot) (L)
-- Cade tries to stop Simon from putting himself in danger.
-- Araceli and Simon both appreciate the sea.
-- Iskandar holds stuff while Simon fixes it.
-- Simon and Fern marvel at the giant Tolkien elves.

Simon crystal-calls Myr from Rivain, and promises to bring him a coconut. (I)

OCTOBER

Melys judges Simon's face, and then just starts judging other things about him while she's at it. (I)

Wren confronts Simon about withholding information from her. He happens to be naked for the duration. (L)

Simon immediately storms over to Myr's room to pour out his woes about this. (I)

Simon gets into an unhelpful argument with a Kirkwall templar while accompanying Cade in the lyrium line. (L)

NOVEMBER

Simon helps explain the forest's origin to Nell. (C)

Simon is entertained by Melys' message board quiz. (C)

Simon tries to reassure Fern that school won't suck forever. (L)

Simon and Myr apprehend the infiltrator trying to abduct Benedict, though not without injury to Bene. (L)

Simon accompanies Myr and Bene to the infirmary. (L)

Simon helps Saoirse and crew move a family into the Starkhaven alienage, partly as an excuse for a trip home. (L)

Wren and Simon reconcile, and she has a proposition for him. (I)

A room shared by five attractive people has never been so unsexy before. (L)

Simon discovers that he might have been better off staying in his own room, where Wren was not being inebriated at him. (L)

Looting the Circle (Mini Plot) (L)
--Simon joins a team looting the remains of the Nevarra City Circle on behalf of the Inquisition.
--Nell and Kostos go back inside, for shady reasons.

DECEMBER

Myr turns up at Simon's door seeking comfort after the necropolis ordeal. Simon gives it as best he can, and neither of them knows quite where to stop. (I)

Simon congratulates Wren on her appointment as head of Forces. (C)

Simon and a drunk Gwen exchange conflicting opinions of Wren. (C)
paladingus: (Default)
2017-08-22 04:19 am

CR Chart/NPC List

Core CR

Myrobalan Shivana: An elven mage from Hasmal's Circle, who began as a sparring partner, rapidly became Simon's closest friend, and is now the object of dangerous and forbidden-for-a-reason romantic feelings.
Luwenna "Wren" Coupe: Simon's mentor and commanding officer, whom he admires greatly in both of those capacities and cares for equally outside of them.
Fern Doirnáin: Another young elven mage, an Ansburg apostate with whom Simon couldn't help but develop a fraternally affectionate bond.
Cade Harimann: A former brother-in-arms, discharged from the Templar Order but still, as far as Simon is concerned, a colleague and friend.

Positive CR

Araceli Bonaventura (+)
Kaisa Daesun (+)
Saoirse Ceallach (+)

Neutral/Mixed CR

Beleth Ashara (0)
Ellana Ashara (0)
Freddie Durfort-Lacapalette (0/-)
Gwenaëlle Vauquelin (0/-)
Inessa Serra (0)
James Kirk (0)
James Norrington (0/-)
Kain Ventfort (0)
Kit Gandir (+/-)
The Medicine Seller (0)
Malcolm Reed (+/-)
Petrana de Cedoux (0/-)
Sina Dahlasanor (0)

Negative CR

Anders (---)
Atticus Vedici (-)
Benedict Quintus Artemaeus (--)
Gareth (-)
Kostos Averesch (---)
Melys (-)
Nell Voss (--)
paladingus: (Default)
2017-07-17 06:54 pm

Playlist

Full Playlist
YouTube
Spotify
---------------------
Peter Bradley Adams -- The Longer I Run

Tell my brother please not to look for me
I ain't the man that I used to be
And if my savior comes, could you let him know
I've gone away for to save my soul

Gregory Alan Isakov -- Second Chances

All of my heroes sit up straight
They stare at the ground, they radiate
Me, I'm mumbling in the kitchen for the sun to pay up
Lonely as a ring on a cold coffee cup

I'm all bloody knuckles, longing for home
If it weren't for second chances, we'd all be alone

The Avett Brothers -- Head Full Of Doubt / Road Full Of Promise

There's a darkness upon me that's flooded in light
In the fine print they tell me what's wrong and what's right
And it comes in black and it comes in white
And I'm frightened by those that don't see it

AWOLNATION -- Guilty Filthy Soul

Cause you gotta look her in the eye
And you gotta love your way of life
Cause you got a guilty, filthy soul
Don't you know it's out of your control

Young Dubliners -- If I Should Fall From Grace With God

If I should fall from grace with God
Where no doctor can relieve me
If I'm buried 'neath the sod
But the angels won't receive me

Let me go, boys
Let me go, boys
Let me go down in the mud
Where the rivers all run dry

Fountains of Wayne -- Cemetery Guns

No rest for the errant ones
Godspeed their reckless sons
Who evermore play their forefathers' hands
On the foreign sands

Dawes -- When My Time Comes

So I pointed my fingers and shouted few quotes I knew
As if something that's written should be taken as true
But every path I had taken and conclusion I drew
Would put truth back under the knife

And now the only piece of advice that continues to help
Is anyone that's making anything new only breaks something else

Right Away, Great Captain! -- Oh No, I Tried

What if you could touch my hand
Through the deep sweat sweating
For a guilty, guilty man
And oh no, I tried, I tried

Blind Pilot -- Half Moon

And I chalked a line south down the coast
Going where my thirst was open for the things that I don't know
Going where I wasn't paying for the hurt that I owe

So hold high, have faith your reasons
Don't you forget you come from nothing
That wind is calling my name
I won't wait, or I'll never get on

Joshua Hyslop -- Nowhere Left To Go

So never say it’s unfair
Confidence is not there
For everything I know is everything I’ve sown

Father, give me freedom
Providence and wisdom
For when I am alone, when I am alone

Cheyenne Jackson -- Mr. Lonely Boy

Mr. Lonely Boy, why you runnin' on so far
Mr. Lonely Boy, why you tear yourself apart
The smoke, it clears, it always does
So suck it up, why the fear?

Steve Moakler -- Beginning of the End

There's a right way and a wrong way
To walk down a lonely highway
And I've been on both sides of the road

And it's not fair where I'm standing
And it's nothing like I planned it
The hand holds on while the heart is letting go

The Lumineers -- Nobody Knows

Nobody knows how to get back home
And we set out so long ago
Searched the heavens and the Earth below
Nobody knows how to get back home

Mumford and Sons -- Hopeless Wanderer

I wrestled long with my youth
We tried so hard to live in the truth
But do not tell me all is fine
When I lose my head, I lose my spine

The Northern Folk -- St. Philomena

So baptize me, oh cleanse my soul
Forgive me for the hearts I stole
It starts to take a toll as you grow older

Deliver me out of the hands
Of wolves in wool and sinners' plans
Eternity’s a burden I can shoulder

Passenger -- Feather on the Clyde

Well I would swim but the river is so wide
And I'm scared I won't make it to the other side
Well, God knows I've failed but He knows that I've tried

I long for something that's safe and warm
But all I have is all that is gone
I'm as helpless and as hopeless as a feather on the Clyde

Joshua Hyslop -- Do Not Let Me Go

From the moment I was born I have been dying
Yeah, we walk along towards the great unknown
Is it love if I have given up on trying?
Singing "oh my God, don't leave me alone,"
Singing "please, oh God, do not let me go"

AWOLNATION -- Handyman

I’m not brittle, I’m just a little scared of your temperament
I’m not brittle, I’m just a little scared of my government
I’m not brittle, head hurts a little, staring up overhead
I’m not brittle, I’m just a riddle born of white, blue and red

The Brevet -- Moving Mountains

Mold my soul into something to uphold, a book untold
So won't you unfold these pages now
Oh, 'cause they're crying
And they're calling out saying "hear me now"

The Gabe Dixon Band-- All Will Be Well

All will be well
Even after all the promises you've broken to yourself
All will be well
You can ask me how, but only time will tell

Gregory Alan Isakov -- The Stable Song

Remember when our songs were just like prayers
Like gospel hymns that you called in the air
Come down, come down sweet reverence
Unto my simple house and ring, and ring

Ring like crazy, ring like hell
And turn me back into that wild-haired gale
Ring like silver, ring like gold
And turn these diamonds straight back into coal

Cold War Kids -- Royal Blue

Why would I stick around? Oh, why would I?
Why would I get burned out? Oh, why would I?
Oh, for me I'm always waiting in shadows
Oh, for me I'm always looking for a way out

Birdtalker -- Nothing's Right

Tell me again what makes a good man
Is he free of blood on his hands?
Does he only say what anyone can?
Is he clean lines and Puritan?

Tell me again how you can talk to God
And how he tells you what to do
And how you're sure it's not your own damn voice
Disguised as something absolute

Keane -- Perfect Symmetry

Who are you? What are you fighting for?
Holy truth? Brother, I choose this mortal life
Lived in perfect symmetry
What I do, that will be done to me

Colm McGuinness -- I Wanna Be in the Cavalry

I want a horse in the volunteer force that's riding forth at dawn
Please save for me some gallantry that'll echo when I'm gone
And I beg of you, sarge, let me lead the charge when the battle lines are drawn
Let me at least leave a good hoof beat they'll remember loud and long

Radical Face -- Servants and Kings

And quiet evenings you told me what you thought
About servants and kings and how everyone is bought
And how no one's hands are bloodier than God's
And I won't be judged for doing as I ought
paladingus: (Default)
2017-07-04 03:03 am

Permissions and Notes

CHARACTER NAME: Simon Ashlock

[OOC]

Backtagging: Yes please!
Threadhopping: Won't complain.
Fourthwalling: Sure!
Offensive subjects: I'm not super comfortable threading anything involving rape or domestic violence, but I'm game for pretty much anything else.

[IC]

Hugging this character: Simon gives the best hugs. Your character would be missing out not to take advantage.
Kissing this character: Yes, though he'll be flustered and will protest without relationship development first.
Flirting with this character: Oh sure. He may not always be receptive, and if your character is undead or demonic, he'll be downright hostile, but that doesn't mean you shouldn't do it. (This applies to the above two questions as well.)
Fighting with this character: Yes! Simon never gets a chance to kick any ass.
Injuring this character: Anything short of permanent disfigurement is cool.
Killing this character: If there's another character around who can bring him back, yes, but if not, please don't.
Using telepathy/mind reading abilities on this character: Sure!
paladingus: (your modern technology baffles me)
2017-06-01 02:23 am

Azsuna

Simon isn't prideful about everything, but when it comes to more intellectual pursuits, he's furiously stubborn. He'd die of shame before he allowed anyone to think he wasn't capable of grasping the artistic or poetic nuances of something, and thus, when Lark had suggested coded floral messages as a means of communication, Simon wouldn't have dreamed of suggesting otherwise. On its own merits, it is a great idea. Its only drawback, really, is that Simon doesn't know what the hell any given bouquet is supposed to mean, even with the aid of several books on the matter and an incredibly thorough cheat sheet.

He's relieved to see a delicate, luminescent stem of aethril in the midst of the other flora this time, though. If it means what he thinks it means--and it's the one thing whose interpretation isn't hard to remember, straightforward as it is--he'll have no difficulty at all in extricating himself from Light's Hope to travel to Azsuna. He won't even have to fudge some barely-truthful explanation; he does have legitimate business there. Unfortunately, it's a large place, and he doesn't have the faintest idea where in Azsuna his friend wants to meet him, or why...

He swallows his pride just enough to seek Vizzik's impatient help with the matter, but it only leaves him more confused.

"Come on, buddy," Viz tells him, with a dramatic roll of his eyes. "It couldn't be simpler. He's telling you not to sic the bruisers on him, because he'll pony up the money without a fight if you just wait until Tuesday. You could've figured that out on your own, I know you could."

In the end, Simon decides to take the included crest of Farondis literally, and situates himself outside the little ruined gazebo where Farondis and his entourage hold court. They don't seem to mind, and he can make small talk with the prince as he waits.
paladingus: (Default)
2017-04-08 09:19 pm

IC Inbox

Throw stuff at Simon here!
paladingus: (Default)
2017-04-08 08:56 pm

Fade Rift Info Post


Basics

NAME: Simon Ashlock
AGE: 32
NATIONALITY: Marcher (Starkhaven)
RACE: Human
OCCUPATION: Templar
TITLE/RANK: Knight/"Ser"
HEIGHT: 6'4"
BUILD: Brick shithouse
HAIR: Black
EYES: Pale blue-green
SKIN: Medium-tan
BEARING: Faintly self-conscious
DISTINGUISHING FEATURES: Roughly the size of a barge.
Status

If he's not hitting stuff on the training grounds or harassing the nearest artificer for tech talk, he'll be in his room on the templar side of the quarters.

Reputation

Not widely well-known for anything. Those who knew him or worked with him ten to twelve years ago in the Gallows might recall his local reputation for zealotry and skill at tracking runaways. Those who knew him from Ansburg in more recent years might not be aware of this.

Hooks


* Discussion of religion. Simon's somewhat stubbornly literal about his faith (the Chant is true, Andraste's life happened exactly as written, etc.), but he likes to understand where other people's beliefs come from.

* Class issues. Simon is toward the "Red Jenny" end of the "patience for nobility" scale, but he won't go out of his way to make it an issue. Usually.

* Atonement, justice, penance. He wants to make up for his overzealous youth and his cowardice in dealing with the things that went down at the Gallows when he was there, and he's vaguely drawn to and intrigued by other people who carry guilt around for things they've done (or not done.)



Approval & Gifts

APPROVES
+ Devout Andrastians
+ Pro-Circle politics
+ Avvar culture/poetry/aesthetic
+ Military experience and valor
DISAPPROVES
- Self-righteously devout Andrastians
- Mage freedom without restriction
- Fanciness and pretension
- Philosophical woo

GIFTS
Simon appreciates little mechanical things he can fix up and tools with which to do it. He also likes interesting-looking books on history, though he gets uncomfortable when given anything expensive and a book could be pushing it.
paladingus: (Default)
2017-03-11 10:03 am

Fade Rift App

NATIVE APPLICATION


PLAYER

Name: Anna
Age: 29
Contact: jehansmuse@gmail.com, layonmacduff on Plurk
Other Characters: None
Interests: I just really love Dragon Age and have been dying to RP in the setting for ages. I like the idea of political intrigue and Thedosian international diplomacy.

CHARACTER

Name: Simon Ashlock
Canon/OC: OC, adapted from a Warcraft player character.
Journal: [personal profile] paladingus
Race: Human
Nationality: Free Marcher
Occupation: Templar
Mage or Non-Mage: Non-mage
Age: 30

History

Original-canon history here.

AU-history Simon was born in Starkhaven, the most devoutly religious member of his family in a small fishing town already known for its puritanism. He couldn't very well aspire to priesthood, but he could serve the Chantry as a templar, and determined to do so as soon as his parents--humble blacksmiths--could scrape together the money for equipment and training. As a young recruit assigned to the Kirkwall Gallows, Simon's religious fervor bordered on zealotry, at times even crossing the line. He never hesitated to volunteer when it came time to supervise a Harrowing or track down a runaway, and though he held himself back from unprovoked brutality, he was merciless.

He saw it as a matter of pride and duty, first and foremost--wasn't the most sacred role of a templar to protect those innocents who couldn't protect themselves? The power vested in the templar order was meant to be used for that purpose and that only, as he thought, but all too quickly, he came to realize that others felt differently. The Gallows were infamous for their cruelty, but before his assignment there, he had always dismissed the rumors as bleeding-heart scaremongering. Seeing firsthand the abuses of power--the demands made of the mages, the casual use of the Rite of Tranquility to cover up templar crimes--broke him harshly of that fiery idealism. Still, the gap between disapproving of his fellow templars' actions and willingly standing up for the abused mages proved too great to leap, and rather than advocate reform, he requested to be transferred to a more lenient Circle instead.

In Ansburg, he found it easier to turn over something of a new leaf. While he was still a reliable go-to for overseeing Harrowings, steadfastly willing to step in and do what might be necessary where other templars might shy away, his runaway-tracking skills fell into disuse, and he found himself instead being asked more and more often to go and retrieve small children whose magic had newly manifested. He came to enjoy the task, and gradually to lighten up still further in his conviction that mages were not to be trusted--until the Kirkwall Chantry exploded.

If only Simon had his way, the Ansburg templars would have taken their cues from Hossberg and Hasmal and stayed right where they were, to keep order and tighten the reins as restrictively as necessary to make damned sure the mages didn't get any ideas into their heads about joining the lawless rioting and slaughter. As it stood, however, Simon did not get one bit of his way, because those in favor of staying were sorely outnumbered, and they proved no match for mages determined to rebel. Appalled by what he saw as the cowardice of his brethren, he left the now-empty tower and struck out on his own, only to be even more appalled by the wartime conduct of mages and templars alike. The Inquisition seemed like a last beacon of civilization in a land consumed by barbarism, and it was there that he resolved to travel and make himself useful again.

Personality

Like most templars, Simon has a deep and unshakable belief in the Maker and his love for humankind (and elvenkind, and probably dwarvenkind, and maybe qunarikind, but he'll have to get back to you on that.) He's not prone to questioning the existence of Andraste or the Maker, or even whether the Chant is true or merely allegorical. This is not, however, to say that he isn't plagued by worse doubt than most--it's merely turned inward, at his own worthiness. His fellow templar trainees as a child were a very literally holier-than-thou bunch, and Simon was always uncertain of his ability to maintain the standards of self-discipline the order demanded. Vows of celibacy to demonstrate extra dedication to Andraste were in vogue with his particular group, and Simon couldn't quite bring himself to swear to that, though he took no issue with the broader expectation of never marrying or fathering children. That, he could do with a good will, but no more. Though he doesn't quite have the self-awareness to realize it, his youthful zealotry was at least in part a desperate attempt to prove to himself that he could be worthy of serving the Chantry even without the self-imposed handicap of extra vows, or the ability to ration his own lyrium intake as some others could.

Leaving Starkhaven did good things for his self-esteem in that regard, but Simon never quite developed the strong loyalty he was supposed to feel towards his fellow knights, or indeed to anyone but the Maker and his Bride. He always feels as though he's missing some quality that others effortlessly possess, and he both admires and resents people for it. He doesn't easily develop attachments, partly because his insecurities can make him a little standoffish, but mostly because he feels anxious and smothered by the idea of staying in one place for too long, and has done his best within the constraints of his templar vows to keep from having to do that. His wanderlust and fear of intimacy have left him isolated and prevented him from rising through the ranks of the order as he might otherwise have been able to do, and while he wants to change that part of himself, he's at a loss for how to do so.

He has a strong sense of justice, which drives his moral compass more than anything else. He isn't one for wanton cruelty or unprovoked aggression--only retribution for wrongdoing, and he tends to believe that ends justify means and the few should sacrifice for the good of the many. He isn't hardhearted, though, and can be reasoned with (even more than he wants to admit he can.) He doesn't want to be the same person he was back in the Gallows.

Opinions & Affiliations

The Chantry: Believes that the worship of the Maker is the only true religion and that the Chantry has an appropriate level of power--could afford to have a little more, even, just as long as the bad apples are discreetly weeded out.

The Qun: Creepy, barbaric, not to be trusted, but he will concede that he should learn more about it before running his mouth off too much.

The Mage/Templar War: Conflicted, because while he opposes the mage rebellion strongly and thinks they need to be brought back in line, he's disgusted with the way so many of his fellow templars have conducted themselves. If pressed, he'll reluctantly admit that the Circle system can't just be slapped back into place exactly as it was, even if it does need to be reinstated in some form.

Race Relations: He's a well-meaning sort who would never dream of calling anyone a knife-ear or anything, but ignorance sometimes gets the better of him. He's much more open to being corrected about accidental elf microaggressions than he is about his anti-mage sentiment, though.

Templars: At present, he's embarrassed about the state of things, having hoped his people would have been beyond reproach in their behavior when the war began. He is, however, secretly and guiltily a little pleased that he now looks like one of the better ones. He doesn't have a really strong sense of brotherhood or belonging when it comes to the organization, and hasn't for years--his devotion is to Andraste and the Maker first, the Chantry second, and the templars as an order are somewhere further down that list.

Marchers: Simon is not terribly patriotic, mostly because he spent too much of his youth traveling among the city-states to have a really strong affiliation with any one in particular, as a Marcher is supposed to. He supposes he's loyal enough to his native Starkhaven, in that he'll defend it if he hears anyone disparage it.

Adaptation

It seemed to me that translating a paladin to a templar would be the obvious choice, though I am interested in exploring how the nature of Simon's character and faith would be changed when adapted to a universe where deities don't respond tangibly when called upon. Self-consciousness and doubt about his worthiness to be part of a religious order are intrinsic parts of his character, and the fact that his prayers would never be answered directly the way they are on Azeroth would give him plenty of room for that kind of doubt. Many of the reasons he chose to become a paladin in his original setting--devout belief, the desire to be seen as a pure and moral hero--apply just as strongly to the reasons why the AU version of him would have chosen to become a templar, particularly if he was raised in an area where the Chantry rules more strongly. In his original incarnation, Simon's especial animosity towards the undead comes from the same root as his templar version's mistrust of mages, and could be played similarly. He will always be a proponent of the Circle system, just as his original version will always believe the Forsaken of Azeroth should not exist. It was, however, something of a challenge to find a way to adapt the turning point in his original history that was his attempt to join the Scarlet Crusade, but it was important to me to keep it, because it felt thematically appropriate and necessary to have that transition from blind zeal to tolerance-within-limits.

Strengths & Weaknesses

Strengths

--Templar training, with over a decade of experience in multiple different Circles
--Related to this, significant combat skill with a two-handed sword
--Desire to preserve peace and mediate conflict

Weaknesses

--Addiction to lyrium
--Potentially controversial politics
--Commitmentphobia

Inventory

Standard-issue greatsword and templar armor.

Motivation

Simon doesn't really trust that the organizations he's previously put his faith in have what it takes to get shit done anymore. Since the Inquisition is at least making an effort, he wants to be a part of it.

SAMPLES


Sample 1 here.

Sample 2:

It's a longer than usual journey to pick this latest one up, across the border into Hambleton--though not so far across it that the Knight-Commander could pawn the kid off on the Markham Circle instead, despite his complaints about having to spare two of his men right now when there's a rash of Harrowings to be scheduled.

Simon isn't too sorry to miss out on those. He's surprised, though, that the Knight-Commander hadn't asked him to stay behind for them, and he wonders a bit fretfully if his superiors no longer think him fit for the job. Do they think he's gone soft? Is that why they've got him playing nanny to baby mages now instead of guarding against abominations?

To some degree, there's no questioning that. They send him after the mage-children because he's kind enough to them not to bring them back traumatized, and then they acclimate more quickly, and things run smoother for everyone. That sort of thing matters in Ansburg. It hadn't, so much, in Kirkwall.

"Never been to Hambleton before," Ser Andrews pipes up, rousing Simon from his surly reverie. Not that Andrews sounds much less sulky, for all the rare freedom they're being afforded right now. "First time out of the tower in months, and we can't even go anywhere nice. Can't we at least have a few drinks or meet some women before we have to go wade through the damned alienage?"

Simon can't say he's not thinking about it, but--no. For once in his entire career, he ought to be the responsible one. Just once. Never mind how desperately he's longed to go do some kind of wandering, or how easy it would be to spend just a few hours doing the sort of exploring and flirtation and general misbehavior they would never be allowed at the tower... "It's an alienage, not the Blackmarsh. You don't need liquid courage. Or...courage of ill repute."

"Says you," Andrews counters. "I could do with some bucking up first. Who knows what we might catch once we're in there with that lot?"

The sentiment is not one many would necessarily object to, and Simon keeps his mouth shut, but Andrews' company feels rather less enjoyable now. Simon decides he can stand not to spend any additional time in it.

"That's your problem," he says. "Let's fetch the kid and be gone."

Andrews' frown lets him know that this display of sport-spoiling won't be forgotten back in the barracks, but Simon tells himself that's not his problem either.
paladingus: (Default)
2017-03-10 11:10 pm

Extended History

Simon was born in the small fishing-and-farming town of Lakeshire, in the medieval-ish kingdom of Stormwind, on the war-torn planet of Azeroth. Not wanting to follow in his father's footsteps as a blacksmith, and having always been a bit more devoutly religious than the rest of his family, he left home at the age of thirteen to train as a paladin. The Church of the Holy Light--to which his particular paladin tradition belongs--is a faith with largely Catholic-esque traditions and sacraments, and Simon has taken strict vows of honesty and compassion and somewhat more lax vows of chastity. (He's pretty adept by now at finding loopholes in the first two while still following the letter of them, and equally practiced at pretty much just disregarding the last. The more conservative paladins in his order have sneeringly nicknamed him 'Sir Marcus,' after the paladin protagonist of an infamous series of erotic novels.)

Despite his reputation now for being a little too relaxed with the paladin code, he'd begun his career as a fiery zealot, unwavering in his dedication to evangelism and committed to eradicating every trace of the undead from the face of Azeroth. To that end, he sought to join an infamously dangerous and violent cult called the Scarlet Crusade, believing them the only force truly capable of fighting the enemies of the Light. Unbeknownst to him, the Scarlets' policies included a monthlong quarantine period for all aspiring members, to ensure that they weren't carrying the undead plague themselves and attempting to infiltrate the order. Thirty days of starvation and mistreatment in a miserable dungeon was more than enough time for Simon to reflect on the error of his ways and come out of the ordeal a changed man, and when the quarantine was up, he ran for the hills and swore to be more moderate in his political views from then on.

He has a long military service record, having worked his way up to the ranks of the Stormwind army throughout the various conflicts, catastrophes and alien invasions that have besieged Azeroth in the past decade, and he usually works as a mercenary when he's not in active service to his king or his knightly order. (He prefers the term "adventurer." It's the same thing.) His father and brother were veterans of the smaller, ongoing conflicts between Stormwind and its allies, known fittingly as "the Alliance," and the amalgamation of orcs, trolls, goblins and other such peoples known as "the Horde," but those battles were fought much closer to home than Simon always preferred to be. Lakeshire was a stifling and unpleasant place even before Simon's fiancee decided to marry his brother instead while Simon was out of town, but that cemented his desire to be as far away from his entire family as humanly possible. The universe eventually obliged him with an opportunity to sign up for a tour of duty on another planet entirely. As a young sergeant of 23, his duties in Outland never took him very far from the hold to which he was assigned, but the ceaseless bombardment of said hold by massive flaming demons gave him more than enough opportunity to prove his valor.

Soon thereafter, when Azeroth was threatened again by the massive undead armies of the Lich King, Simon traveled to the continent of Northrend as a representative of the paladin order of the Silver Hand, where he offered his services in defense of the holy ground of another order, the Argent Dawn. The ensuing battle resulted in the Argent Dawn's leader, Highlord Tirion Fordring, merging his order with Simon's to form a new one, the Argent Crusade, which would ally with some of the Lich King's newly-freed undead thralls to take him down for good.

Simon wasn't at the battle where that happened, but despite his initial resentment at having his paladin order unilaterally disbanded by a guy who wasn't even in charge of it, he remained from there on out a faithful Argent Crusader and a devoted servant of the Highlord he quickly came to hero-worship. The next few years were spent assisting his fellow Argent knights in cleaning up areas of the world that had been devastated by the undead rampage, and his skills were then put to a great deal of further use in cleaning up the mess left behind after an angry dragon stomped half the planet into rubble. Simon made something of a name for himself as part of the war effort against the dragon's minions, and distinguished himself further when the Alliance-Horde conflict came to a brutal and protracted head in the newly-discovered territory of Pandaria. The armies of Azeroth, Alliance and Horde alike, had been hemorrhaging soldiers and experienced officers since the devastating Northrend campaign six years before, and by the time a new threat surfaced--the invasion of the Iron Horde, a massive wave of orcish conquerors from an alternate universe--the Alliance thought Simon as good a person as any to promote to commander and assign to a garrison on the orcs' home planet while everyone Azeroth could spare worked to stop them.

With Azeroth considerably weakened by years of constant battering from all sides, its old extraterrestrial enemies, the demonic Burning Legion, thought it an opportune time to strike and conquer the planet once and for all. Its first invasion was an unmitigated disaster for the Azerothian defenders, wiping out the leadership of both Alliance and Horde and the Highlord of the Argent Crusade in one fell swoop. Devastated by the loss of his beloved king, his paladin idol, and an entire squadron of his comrades-in-arms, Simon returned from the Broken Shore vowing bloody revenge on all demonkind.
paladingus: (Default)
2016-12-28 02:41 am

Stormheim (Placeholder)

It hadn't occurred to Simon--hadn't had time to--that the moth fluttering faithfully at his side and napping in the hood of his cloak throughout the entire ordeal of Dalaran's transportation might have had some opinions about what happened back there in that sulfurous nightmare cave. He'd quickly gotten used to the moth's companionship. It's easy to forget at the best of times that it's accompanying him for a reason, but when he hasn't had a moment's peace to sit down and think since the moment the hippogryphs left for the Broken Shore--

He's been slouched in a corner booth of the Legerdemain Lounge for half an hour now, shell-shocked and all but staring at the wall, grateful that at least nobody in here would think to address him as 'Highlord' yet, but the memory of the moth jolts him out of his stupor. What must Lark be thinking, if he's gotten only an alert of terrible danger and nothing further? Perhaps the moth sent an 'all clear' once he escaped, but nonetheless, Simon owes his friend a thorough explanation. If he can stomach it. He's not sure how much of the last 48 hours he can bring himself to recount aloud.

He hails the bartender and asks for something to write with, and sets about scribbling a hasty and apologetic letter. How he'll get it to Acherus is a bridge he'll cross when he comes to it.
paladingus: (feel the wrath of the Light)
2016-08-19 09:01 pm

Legion Invasions

After everything he's done for this place, Simon thinks, Gryan Stoutmantle owes him a drink.

It's an uncharitable enough thought that he's going to have to mention it in confession, and he regrets it as soon as it crosses his mind, but at a time like this, it's a defense mechanism. If he focuses on all the things he hates about the Light-forsaken shithole that is Westfall, all those traumatic memories of mages in Moonbrook flinging fireballs at him and rabid coyotes worrying at his ankles, maybe he won't feel quite so sick when he watches the Saldeans' roof burning with felfire and thinks about all the times they took him in and fed him when they had nothing.

He feels guilty enough for his selfishness and insensitivity even before an orc rides by with her axe drawn, beheading a blightstalker as readily as if it were Durotar under attack. His hand is glowing with righteous judgment before he can stop himself, before his mind registers that she's here to help, and so, it seems, is half the population of Razor Hill.

Now they show up, he thinks, and watch the bastards turn and run and leave us to die again as soon as something big appears, and he adds that, too, to the list of sins to beg absolution for. If the Horde can set aside partisan tensions to defend Westfall from the Legion, what excuse does he have to waste time seething instead of doing the same?

He rides hard for Sentinel Hill, hammer drawn. If he has to choose between smiting the demons or the undead, the demons win out. Just for today.